Stuart's MTG Page, or more accurately entitled, "Why am I so bad at sealed deck tournaments?" - Read on to see the painful mistakes or just plain bad luck I have....

Home - Links - League Table - Last tournament
Limited League Table

Rank
Name
Points
Won
2nd
3rd

Attended

1
Stuart
16
2
1
2
6
2
Mike
13
2
1
1
4
3
Keith
13
1
3
None
5
4
Chris
10
1
1
1
4
5
Rob
6
None
None
1
5
6
Dave H
5
None
1
None
3
7
Brad
3
None
1
None
1
8
Jamie
2
None
None
None
2
9
Kon
1
None
None
None
1
9
Ian
1
None
None
None
1

Pts awarded: 3 for Tournament Win, 2 for coming second, 1 for third place. 1 point is also added for attendance. No points are awarded for individual games won.

Game Info: 1st Match, 2nd Match, 3rd Match, 4th Match, 5th & 6th Matches

Current Booster Draft Rules   

Our current rules are more or less identical to the Wizards limited draft rules, i.e. Minimum 40 card deck etc, and each match in the play-offs is the best of 3.

Variations are as follows:

  • We currently play no sideboards - we put all the remaining cards (a minimum of 20) into a 'card pool'. These are divided up at the end and are given to everyone, even those scoring no points (See below for how they are divided).
  • Alternatively, if money is paid in excess of the cost of the cards, then additional cards will be bought and divided as prizes.
  • We dont always follow the breakdown of normal booster draft packs - For instance we may play 3 of the latest set, even on the smaller 165 card sets.
  • You are not knocked out if you lose the first match, and play everyone (at least once) that is involved.

A draft sheet has been prepared to help determine seating, pairings, etc, which can be found here

Final

The two players with the highest scores of the tournament will play each other in a final, with the best of 5 games deciding.

If more than two or more players share second place, then a single multiplayer game will be started, but each player starts with 10 life, the winner playing in the final. There are no points awarded for this game, it is merely to eliminate other players to proceed to the final.

Note: Depending on time allowance, we have also dertimied 1st and 2nd place from points gathered in game, ie if one person has 15 points after their games, another 12, and the rest 9 and below, we have awarded first and second places without playing a final as the results where so clear cut.

Prizes

The winner of the final is able to look at the card pool (of the cards that each player has put into the kitty) and pick a total of 5 cards from the pile, while the runner up may choose 3 cards. The order of this pick will be as follows:

Winner picks 2 cards, Runner Up picks 1 card, Winner picks 2 cards, Runner up picks 2 cards, Winner takes his remaining card.

Everyone else may then choose one card each. Once the chosen cards are selected, the balance of the cards are randomly distributed, normally dealing one by one starting with the winner.

eg: 6 players means the Winner would win 30 cards. 5 of those 30 would be selected, then the remaing 25 will be random from the card pool.

6 Players

6 players would play as per the sheet, with no byes. There would be 5 rounds of games played, not including the final.

Time: approx 6 hrs (1 hr for Deck construction and the draft itself, 5 games at 45 mins each, 1hr for the final)

5 Players

There would be 4 rounds of games played, and each person would have a bye.

Time: approx 5 hrs (1 hr for Deck construction and the draft itself, 5 games at 45 mins each, 1hr for the final)

4 and below players

For four players and below, each person will play the same opponent twice. This means that there would be 6 rounds played (not including the final). Simply use the sheet provided, but remove excess player references.

It is more likely that a 4 player booster draft would not happen, and a 2HG game would be played instead (See below for more instructions).

 

Two Headed Giant League Table
Rank
Player
Points
Won
Attended
1st
Stuart
17
5
7
1st
Mike
17
5

7

3rd
Chris
12
3
6
4th
Rob
6
0
6
5th
Keith
4
1
2

Pts awarded: 2 points are awarded per player for a Tournament Win. 1 point per player is added for attendance. No points are awarded for individual games won. The Winners are determined by the best of 5 games - it may be possible to play more than one match in one sitting, but normally only the first match is counted.

Game Info

Teammate Pairings

Played
Chris
Keith
Mike
Rob
Stuart
Chris
x
0
3
2
1
Keith
0
x
0
1
1
Mike
3
0
x
1
3
Rob
2
1
1
x
2
Stuart
1
1
3
2
x

Current 2HG Sealed Deck Rules   

Players are scored on the table above individually, as Teams are unlikely to stay static.

We play as per the Wizards rules:

  • Starting life is 30 (March 2007 ruling by Wizards)
  • The 'primary' player of the first team skips his draw phase (ie the first team only get to draw one card between them)
  • Everyone gets a free muligan.
  • 40 card minimum deck
  • Poison Counters: 10 (due to change shortly?)

Additional Game info:

  • We run a FOUR PACK booster draft first, and then randomly pick team-mates. [New: Sept 2007]
  • A sideboard of 5 common cards per player is allowed before the cards are added to the card pool [See below]
  • A teams card total cannot total more than 90 cards (excluding sideboard), as the remainder goes into pool [See below]

Time Allocation:

  • Allow approx 7 hrs to play - 1hr for Draft, 1hr for card sorting and an hour per game.

Card Pool:

  • Card Pool : All cards not used in the deck or sideboard are put into the winnings card pool. From this pool, rares and uncommons are seperated from the commons, and two face down piles are made.
  • Bonus cards (like Purple Timespiral cards) are classed as Rare/uncommon for this purpose.
  • Token cards have different backs, and so are shared equally between teams at the beginning of the games.

Winnings:

  • After each game, the winning side pick 5 random cards from the common pile and 3 from the rare/uncommon pile, and may customise their decks with these cards. The losing side pick 7 random cards from the common pile, and 1 from the rare/uncommon and may do the same. [Updated: Oct 07]
  • These cards become sideboards for the teams, and players can add and remove cards as long as the total deck size remains at 40 or more cards.
  • The winners get all remaining cards.
 
Magic the Gathering images used without permission, but all linked back to the MTG main website, design by me.